Red Seven System

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The members of the blackjack community frequently debate which card counting system is best to use. The truth is that this depends on which blackjack games you play. Most card counting systems perform almost equally well when used against multiple-deck games.

The discrepancies in the systems’ performance become more pronounced when you play single-deck blackjack. Multiple-level balanced systems with a side count for the Aces significantly outperform unbalanced, level-one counting systems when cards are dealt from a single deck.

Yet, most professional players and blackjack experts hold the opinion that it is better to use simpler counting systems because simplicity and ease of use prevent human errors and mental fatigue. One such system is the Red Seven. It was invented by Blackjack Hall of Fame inductee and author Arnold Snyder, who discussed it in his book Blackbelt in Blackjack.

Mr. Snyder was also the first expert to discuss how deck penetration affects the win rates of card counters. He insisted that penetration actually has a bigger impact on a counter’s win rate than the counting system used.

Various computer simulations later confirmed that Mr. Snyder’s assumption was indeed correct. Mr. Snyder further laid out his thoughts on different counting systems, including the Red Seven, in his 2006 book The Big Book of Blackjack. In this article, we introduce readers to how the Red Seven card counting system works and how it compares to other popular counting strategies used in blackjack.

The Mechanics of the Red Seven Counting System

Red Seven Counting SystemWe assume you are new to card counting, so let’s briefly explain how it works in general. Blackjack is a game based on conditional probability, which means previous outcomes influence the probabilities of future outcomes.

Once a given card has been dealt on the felt, it cannot appear during the next round of play unless the dealer reinserts it into the pack and reshuffles. In blackjack, high cards are good for the player, so when there is an excess of high cards left to be dealt, the odds favor the player. Conversely, low cards work to the advantage of the house, so when the remaining pack is rich in those, the odds shift in favor of the casino.

When employed properly, card counting systems like the Red Seven enable the player to determine the ratio between high and low cards that remain to be played. There is no need for you to memorize every single card that leaves the shoe. All you need to do is track how many of the cards that have been played were low and how many were high.

You achieve this by assigning count values to every single card you see on the felt and then adding or subtracting this value from your current count. The Red Seven counting system assigns the following count values to the cards:

  • Ace, King, Queen, Jack, and 10 are counted as -1
  • Low cards 2, 3, 4, 5, and 6 are counted as +1
  • The red 7s (i.e. the 7 of diamonds and the 7 of hearts) are assigned a value of +1
  • The 8, the 9, and the black 7s (i.e. the 7 of spades and the 7 of clubs) are neutral and have a value of 0

It is obvious the Red Seven is sensitive to the suit of the 7s, hence the name. This renders it an unbalanced counting system. It is intentionally designed in this manner to eliminate the need to convert the running count into a true count. You keep a running count throughout your betting session by adding and subtracting the values of the dealt cards.

The Pivot Number

card countingSimilar to other unbalanced systems, the Red Seven uses a pivot number to indicate situations in which the player has an edge. It is established that when the running count becomes neutral, i.e., it reaches 0, the player holds an advantage over the house of around half a percent. Accordingly, 0 is the pivot number for those who use the Red Seven system and helps them make better-informed decisions when it comes to varying their bet size.

Adjusting Your Bet Size and Playing Decisions with the Red Seven System

blackjack card countingSome players avoid back-counting because it may attract casino heat. If wonging in and out of a game is not possible where you play, you should bet the table minimum during all negative running counts. Once you reach the pivot number for the Red Seven system, you should start increasing the size of your bets.

The bet sizing is influenced by the table conditions. In single-deck blackjack, players are advised to double their bet when they reach the pivot of 0, raise it to four units once the IRC increases to +2, and continue betting this amount until it drops again.

However, this is not the case when you apply the Red Seven in shoe games, where you should not increase the bet size again until you arrive at a running count of +6. This calls for a raise to three units. One easy way to remember the bet sizing is to divide the current running count by 2.

Therefore, if you arrive at a running count of +8, you should increase your wager to four units. When it reaches +10, you need to bet five units, and when it escalates to +16, you should wager eight units. However, situations where the count reaches +16 are extremely rare.